celui qui a le plus de socles, decide de l ordre du combat
Complex Combats
Frequently, large Close Combats involving many models per side will happen, where units touch and engage several enemies each. The simplest way to resolve them is to identify all the models in the combat and pair them off. The player with the most models, after all the opponents stands are engaged at least once, can begin to double up on opponents. Three or more against a single opponent is not allowed until all others have been engaged by at least two, and so on. This is to avoid the unrealistic singling out of a stand. Furthermore, the player who has more models in the Close Combat may decide in which order this Close Combat is resolved (i.e. which models will attack first and which last).